turns out that making the variable "longer" a 2 bit bitfield is what was causing the other compiler to have issues, but only if using the Balanced(node) call (didnt matter if it was inline or not).
turns out that making the variable "longer" a 2 bit bitfield is what was causing the other compiler to have issues, but only if using the Balanced(node) call (didnt matter if it was inline or not).